57 research outputs found

    BUSINESS VALUE OF INFORMATION SYSTEMS INTEROPERABILITY ? A BALANCED SCORECARD APPROACH

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    It is widely accepted that the establishment of interoperability of firm?s IS with the ones of other cooperating firms (e.g. customers, suppliers, business partners) can generate significant business value. However, this has been only to a very limited extent empirically investigated. This paper contributes to filling this research gap by presenting an empirical study of the effect of IS interoperability on the four business performance dimensions/perspectives proposed by the Balanced Scorecard approach (financial, internal business processes, customers, learning and innovation). In particular, we examine the effects of adopting three different fundamental types of IS interoperability standards differing in the level of detail and applicability: XML, industry-specific standards and proprietary standards. Our study is based on a large dataset from 14065 European firms (from 25 countries and 10 sectors) collected through the e-Business Watch Survey of the European Commission. It is concluded that all these three examined types of IS interoperability standards increase considerably the positive impact of firm?s IS on the above four business performance perspectives/dimensions; however, their effects differ significantly. The adoption of industry-specific interoperability standards has the highest impact on business performance, while XML and proprietary standards have similar lower impacts. These conclusions provide valuable empirical evidence of the multidimensional business value generated by IS interoperability and its strong dependence on the type of IS interoperability standards adopted

    TRANSFORMING GOVERNMENT AGENCIES’ APPROACH TO EPARTICIPATION THROUGH EFFICIENT EXPLOITATION OF SOCIAL MEDIA

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    Government agencies are making considerable investments for exploiting the capabilities offered by ICT, and especially the Internet, to increase citizens’ engagement in their decision and policy making processes. However, this first generation of e-participation has been characterised by limited usage of the ‘official’ e-consultation spaces of government agencies by the citizens. The emergence of Web 2.0 social media offers big opportunities for overcoming this problem, and proceeding to a second generation of broader, deeper and more advanced e-participation. This paper presents a methodology for the efficient exploitation of Web 2.0 social media by government agencies in order to broaden and enhance e-participation. It is based on a central platform which enables posting content and deploying micro web applications (‘Policy Gadgets’-Padgets) to multiple popular Web 2.0 social media, and also collecting users’ interactions with them (e.g. views, comments, ratings) in an efficient manner using their application programming interfaces (API). These interactions’ data undergo various levels of processing, such as calculation of useful analytics, opinion mining and simulation modelling, in order to provide effective support to public decision and policy makers. The proposed methodology allows government agencies to adopt advanced and highly effective ‘hybrid’ e-participation approaches

    AN ANALYSIS OF MULTIPLE SOCIAL MEDIA CONSULTATIONS IN THE EUROPEAN PARLIAMENT FROM A PUBLIC POLICY PERSPECTIVE

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    Government institutions of various levels have started experimenting with the use of social media for increasing citizens´ involvement in their public policy making processes. It is necessary to evaluate systematically these initiatives from various perspectives, in order to develop new knowledge in this recently emerged area, concerning methods of social media exploitation in government, the valu they can generate, and also the challenges they pose and their limitations. This paper contributes in this direction, by analysing three centrally managed multiple social media consulations conducted by Members of the European Parliament, from a public policy perspective, based on the wicked problems theory. It has been concluded that the above method of social media exploitation has a good potential for disseminating highly informative multimedia content on a policy under formulation to a much wider audience than the usual participants in the ˜traditional´ European Parliament consultations, and also involving and stimulating them to think about the policy, leading to the collection of useful relevant ideas, knowledge and opinions, in a cost efficient manner. However, in order to go into more discussion depth it will be necessary to conduct further consultations, more focused on particular sub-topics and participants. Furthermore,their outcomes should be combined and integrated with the ones of the ˜traditional´ consultations and experts´ studies. Finally, a critical success factor is to build wide, knowledgeable, diverse and pluralistic communities for these social media consultations, including various social actors with strong interest and good knowledge of the particular problem, and extending beyond the networks of the initiator

    PROMETHEUS: A NEW WAY TO SUPPORT ENTREPRENEURSHIP IN HIGHER EDUCATION INSTITUTES IN EUROPE

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    Τhis paper, first stresses the lack of engagement activities, knowledge exchange and international collaboration of the European HEIs based on Innovation and Entrepreneurship and the importance that these activities have in the evolution of HEIs as a whole. Moreover, the innovative acceleration platforms in the EIT ecosystem are examined and presented in a comparative way. The comparison of existing entrepreneurship acceleration platforms provides the groundwork for the presentation of the PROMETHEUS solutions and systems. The elements that the proposed solutions and systems are dispensed, will set the framework for the reform of the European HEIs based on Innovation and Entrepreneurship in areas with major societal impact, such as Circular Economy, Climate Change, Environmental Protection, and Sustainable Development

    Towards e-Government Policy Formation: A Multi-Facet Taxonomy Of e-Government Projects

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    This article is an investigation of the complex phenomenon of national e-Government policy formation. Therefore it contains a literature review of e-Government policy frameworks and a dimensional analysis based on case studies review of the specific management aspects of projects. An e-Government project management taxonomy is proposed consisted from four specific e-Government management dimensions: the project type, the domain sector, the administration level and the beneficiary. The taxonomy is used to map some of the fundamental dimensions required during a national e-Government policy composition. The implications of the taxonomy’s application are discussed. This taxonomy is to assist policy-makers and stakeholders in adapting e-Government strategies for successful e-Government implementation

    A Review Of Interoperability Standards And Initiatives In Electronic Government

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    Being important at organizational, process and semantic levels, interoperability became a key characteristic of the new electronic government systems and services, over the last decade. As a crucial prerequisite for automated process execution leading to “one-stop” e-Government services, interoperability has been systematically prescribed, since the dawn of the 21st century: Standardization frameworks, that included guidelines ranging from simple statements to well defined international Web-Service standards started to appear at National and Cross-Country levels, powered by governments, the European Union or the United Nations. In parallel, most international software, hardware and service vendors created their own strategies for achieving the goal of open, collaborative, loosely coupled systems and components. The paper presents the main milestones in this fascinating quest that shaped electronic government during the last 10 years, describing National Frameworks, key Pan-European projects, international standardization and main industrial and research achievements. Moreover, the paper describes the next steps needed to achieve interoperability at technical, semantic, organizational, legal or policy level – leading to the transformation of administrative processes and the provision of low-cost, high-quality services to citizens and businesses

    Using Social Media for Government Passive Expert-Sourcing

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    Social Media have been initially used by government agencies for general public oriented -˜citizen-sourcing’. Though this enabled the collection of useful policy relevant information and knowledge from the general public, and provided valuable insights into their relevant perceptions, it would be quite useful if this could be combined with the collection of policy relevant information and knowledge from experts as well (-˜expert-sourcing’). In this paper, a passive expert-sourcing method based on social media, which has been developed in a European research project, is evaluated from a fundamental perspective: the wicked problems theory perspective. In particular, we investigate to what extent this method enables government agencies to collect high quality information concerning the main elements of important social problems to be addressed through public policies: particular issues posed, alternative interventions/ actions, and advantages/disadvantages of them; as well as to what extent there is consensus about these elements among different stakeholder groups. For this purpose data are collected through interviews with Members of the Greek Parliament. From their analysis interesting conclusions have been drawn about the strengths and weaknesses of this expert-sourcing method, as well as required impro-vements of it

    POLICY PROCESSES SUPPORT THROUGH INTEROPERABILITY WITH SOCIAL MEDIA

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    Governments of many countries attempt to increase public participation by exploiting the capabilities and high penetration of the Internet. In this direction they make considerable investments for constructing and operating e-participation websites; however, the use of them has been in general limited and below expectations. For this reason governments, in order to widen e-participation, should investigate the exploitation of the numerous users-driven Web 2.0 social media as well, which seem to be quite successful in attracting huge numbers of users. This paper describes a methodology for the exploitation of the Web 2.0 social media by government organizations in the processes of public policies formulation, through a central platform-toolset providing interoperability with many different social media, and enabling posting and retrieving content from them in a systematic centrally managed and machinesupported automated manner (through their application programming interfaces (APIs)). The proposed methodology includes the use of ‘Policy Gadgets’ (Padgets), which are defined as micro web applications presenting policy messages in various popular Web 2.0 social media (e.g. social networks, blogs, forums, news sites, etc) and collecting users’ interactions with them (e.g. views, comments, ratings, votes, etc.). Interaction data can be used as input in policy simulation models estimating the impact of various policy options. Encouraging have been the conclusions from the analysis of the APIs of 10 highly popular social media, which provide extensive capabilities for publishing content on them (e.g. data, images, video, links, etc.) and also for retrieving relevant user activity and content (e.g. views, comments, ratings, votes, etc.), though their continuous evolution might pose significant difficulties and challenges
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